I have pretty mush reworked this game.The Intro is different, the story remains similar.OK.Intro:-Starts off in a church, there are many babies (Eight of them, laid out on the floor and a ritual is being done by a priest. The Mum's and Dad's of the Children are watching. There are all kinds of elemental flashes towards the children, every thing goes dark. A Demon is seen for a brief 2nd and then every thing become light again. The Priest says 'let our children become the carriers of the Fallen Angels, let them be our saviors against the Evil of Blackthorn.
Please feel free to use any of these icons, but please give proper credit in your games:D. Please feel free to use any of these icons, but please give proper credit in your games:D. 1 RPG Maker XP Tutorial: Creating a Door. 2 RPG Maker XP Tutorial: Make background color transparent! 3 RMXP Resources: Characters; Explore Wikis.
And let the King of Blackthorn fall at their hands. Until the Children are old enough to weld your power, oh Gods, keep them safe'. (Or something like that)Screen goes dark - Message text reads '16 years form that day have passed, you awake with a burning sensation on the back of your neck, a tattoo of the Wind Element is inscribed on your neck'.The Game then startsThe GameYou control Kane Huri a young blue haired boy (Fighter02), your farther tells you about the time at the church and how you must find the others like you and take hold of your destiny and take down the King of Blackthorn (King Harefield), and rid the land of all evil. You soon learn the King knows of the legend of the fallen is has sent his army looking for the 8 children.
You have to find them before he does.Many puzzles will involve swapping the party around and making use of spells and skills of certain party members.NavigationThe Navigation of this huge game is fairly easy. I have added the world Map tile set, and boats can be used to traverse the sea (Apart from the light blue area's). The Kings Boat is also on the ocean. Try to avoid it at all costs.
Until your as hard as nails that is.Screenshots:-Video shows how to get off the first Island quickly:-(But really you should search and complete all the side quests, if your testing the Demo fully)Going in Buildings that are not finished will teleport you to random places!!THE ADDON PACKHas all the below and more.Auto tiles. Some new Additions to my Resources:-Cave DragonCoastal CaveMountain CaveOctopusA Chunky Firey haired KnightSkipping KidsBest way to animate them is:-Witch Burning.White Hoody DudeA few Re-Colours and a new Crowd Set:-Dark Main DudeLumber JackBaby SpidersMamma SpiderHang ManGallows (Leading up and Hanging)Celtic(I made the Gallows using the Mine Town Exterior, and the Wagon Sprite set.
It only took me about an hour or so, if you have been looking you may have notice the image update about four times as I done each row of animation.)OK. I have done the Head Chopper Thing. Made again using the Wagon Sprite and Mine town tile set. And I used bits from the Gallows I Made.GuillotineSprites to go with it:-DecapitatorKoi CarpSpirit OrbAnimated CrowdDrak KnightSmall CrabDistrortion of FaithContorted MonkDeformed GruntWinged HorseLancer on HorseBolo (Army type guy)Red Lancer / Red Knight BattlerRed Knight on HorseTradder on HorseWolvesRe-drew all the battlers for the monsters from D&D (My versions, VERY loosely based on the originals, used them as templates)FunGuyRock GiantTri Barbed RunnerGiant EagleWindow Skins. Demo:-I have pretty mush re-worked this game.The Intro is different, the stroy remains simular.OK.Intro:-Starts off in a church, there are many babies (Eight of them, laid out on the floor and a ritual is being done by a priest.
The Mum's and Dad's of the Children are watching. There are all kinds of elemental flashes towards the children, every thing goes dark.
A Demon is seen for a brief 2nd and then every thing become light again. The Priest says 'let our children become the carriers of the Fallen Angels, let them be our saviors againts the Evil of Blackthorn. And let the King of Blackthorn fall at their hands.
Until the Children are old enough to weld your power, oh Gods, keep them safe'.Screen goes dark - Message text reads '16 years form that day have passed, you awake with a burning sensation on the back of your neck, a tattoo of the Wind Element is inscribed on your neck'.The Game then startsThe GameYou control Cane Huri a young blue haired boy (Fighter02), your farther tells you about the time at the church and how you must find the others like you and take hold of your destiny and take down the King of Blackthorn (King Harefield), and rid the land of all evil. You soon learn the King knows of the legend of the fallen is has sent his army looking for the 8 children. You have to find them before he does.Many puzzles will envolve swapping the party around and making use of spells and skills of certain party members.NavigationThe Navigation of this huge game is fairly easy. I have added the world Map tile set, and boats can be used to traverse the sea (Apart from the light blue area's). The Kings Boat is also on the ocean. Try to avoid it at all costs.
Until your as hard as nails that is.Screenshots:-World MapCustom Castle Town Tile Set I made to Match the World Map Tile Set.Custom Armish Farm like town I made in keeping with the World Map tile SetThe Title Screen is being Revised from the old one. The Game is shaping up fairly nice.Addon Pack With the Demo:-FILE FOR DOWNLOAD:-The Finished version is up for download. Nolonger a BETA. (WITH GAME DEMO)Version 2 of the Exapnsion Pack now for download:-What this pack contains (Just a small selection shown):-Credits:-Download it today. @modern:You should try to make it as easy as possible to change the variable and switches.We could perhaps specify certain intervals for switches and variables.
Having like 10 temp variables could help. (Like you have 10 variables you can use for temp calculations.
When you use them there can be some garbage in them. Could be quite useful for reducing the amount of variables)You could also say that they are 'templates' to help the maker create the event system by simple adapting the template to the game. It is a bit more advanced, but not as difficult as creating the system from scratch.@nouman:You could make some maps.
Your maps are rather niceYou could also help modern with some eventing. We could all specify some rules the systems must follow. The point of it is naturally to make it easier for the developers to use.@LOS:np. I like the idea and I'm happy to helpI hope you don't mind me talking about some eventing with modern and nouman. Zeriab - Yeah that's cool.What I am thinking is getting the most in that I can, svaing the project file as a ZIP and then upload it to some free host.I would like Nouman to make a few Maps, that would be cool.For Events too what you mention all sounds cool. I was thinking may be making a Map page full of animated events, like smoke, fire, opening doors etc. But your idea sounds much better!!!I guess I will add the first few things, like I have already.
I may add some Game over screens and some more sprites (Non playable ones). Then look at passing the file around, it's best only one person at a time adds stuff.Once I am done I will let you guys know. And then some one can PM me to request it next!!!I am not sure if this matters, bbut I am using PK edition?